scram_SaltedPassword() could take a long time to compute when the number
of iterations used is large enough, and this code uses a tight loop to
compute a salted password.
Note that the same issue exists in libpq when using \password and a
large iteration number, but this cannot be interrupted. A CFI in the
backend is useful for server-side computations, at least.
Back down to 16, where the user-settable GUC scram_iterations has
been added.
Author: Bowen Shi
Reviewed-by: Aleksander Alekseev, Daniel Gustafsson
Discussion: https://postgr.es/m/CAM_vCueV6xfr08KczfaCEk5J_qeTZtgqN7+orkNLx=g+phE82Q@mail.gmail.com
Back-through: 16
#include "common/base64.h"
#include "common/hmac.h"
#include "common/scram-common.h"
+#ifndef FRONTEND
+#include "miscadmin.h"
+#endif
#include "port/pg_bswap.h"
/*
/* Subsequent iterations */
for (i = 2; i <= iterations; i++)
{
+#ifndef FRONTEND
+ /*
+ * Make sure that this is interruptible as scram_iterations could be
+ * set to a large value.
+ */
+ CHECK_FOR_INTERRUPTS();
+#endif
+
if (pg_hmac_init(hmac_ctx, (uint8 *) password, password_len) < 0 ||
pg_hmac_update(hmac_ctx, (uint8 *) Ui_prev, key_length) < 0 ||
pg_hmac_final(hmac_ctx, Ui, key_length) < 0)