Saturday |
| Dragging MAME into the 21st century Practicalities of a large project with two decades of history | Emulator Development | 10:00 | 11:00 |
| The PlayStation 2: From Emotion to Emulation Celebrating 20 Years of Reverse Engineering | Emulator Development | 11:00 | 12:15 |
| Emulation 101: How anyone can do it | Emulator Development | 12:30 | 13:20 |
| Do you even emulate, (Super Mario) bro? How emulating a system can inspire you to improve as an engineer (no 3-wolf-moon shirt necessary) | Emulator Development | 13:30 | 14:00 |
| Emulating the full NTSC stack Creating objective video artefacts | Emulator Development | 14:00 | 15:00 |
| libretro: One API to Bring Them All An overview of RetroArch, libretro, and the modularization it brings to the table | Emulator Development | 15:00 | 16:00 |
| The Ides of RISC-V A vectorized Caesar cipher written in RISC-V assembler and tested in an emulator | Emulator Development | 16:00 | 16:30 |
| 'Cycle-perfect' is an imperfect marketing term All about buses | Emulator Development | 16:30 | 17:00 |
| Compute Express Link in QEMU Driver Development for Fashionably Late Hardware | Emulator Development | 17:00 | 18:00 |
Sunday |
| Best Little Emulator Ever Made! - part 1/3 | Emulator Development | 12:00 | 13:05 |
| Best Little Emulator Ever Made! - part 2/3 | Emulator Development | 13:30 | 14:35 |
| Best Little Emulator Ever Made! - part 3/3 + Live Q&A | Emulator Development | 15:00 | 16:30 |